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Object Model Reference : Classes : C : CorelScript : Methods : CorelScript.ApplyTextureBitmapLens


CorelScript.ApplyTextureBitmapLens

Function ApplyTextureBitmapLens(TextureLibrary As String, TextureName As String, TextureStyle As String, TextureWidth As Long, TextureHeight As Long, TextureOffsetX As Long, TextureOffsetY As Long, RowOffset As Boolean, RowColumnOffset As Long, ScaleWithObject As Boolean, RotationAngle As Long, SkewAngle As Long, Starting As Long, Ending As Long, Operation As Long, Freeze As Boolean) As Long

Description

Member of CorelScript

The ApplyTextureBitmapLens method applies a texture-bitmap lens to the selected object.

Parameter
Description
TextureLibrary
Specifies the name of the texture library
TextureName
Specifies the name of the texture
TextureStyle
Specifies the name of the texture style
TextureWidth
Specifies the width of the tile, in tenths of a micron
TextureHeight
Specifies the height of the tile, in tenths of a micron
TextureOffsetX
Specifies the amount by which to offset the texture horizontally
TextureOffsetY
Specifies the amount by which to offset the texture vertically
RowOffset
Specifies row or column offset. True (-1) enables row offset, False (0) column offset.
RowColumnOffset
Specifies the amount of row or column offset, in tenths of a micron
ScaleWithObject
Specifies whether to scale the fill with the object. True (-1) enables scaling, while False (0) disables it.
RotationAngle
Specifies the amount by which the tile is rotated, in millionths of a degree
SkewAngle
Specifies the amount by which the tile is skewed, in millionths of a degree
Starting
Specifies the starting transparency
Ending
Specifies the ending transparency
Operation
Specifies which operation to perform on the selected object
Freeze
Specifies whether to freeze the object. True (-1) freezes the object.

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